
Interactive Museum
A cultural project organized through continuous geometry, material continuity, and a central courtyard.



The museum is structured around a concentric spatial system, where circulation, exhibition spaces, and service areas unfold around an interior open court. This courtyard acts as the environmental and spatial core of the project, providing light, ventilation, and orientation throughout the building.

Exhibition spaces are distributed across two levels and a lower floor, maintaining a clear spatial sequence rather than a hierarchical layout. Programmatic functions are embedded within the geometry, allowing movement and experience to remain fluid and uninterrupted.

Material selection reinforces the project’s relationship with the site. Tapial walls anchor the building to the ground, establishing continuity between architecture and landscape while providing thermal mass and durability. The material expression avoids contrast, favoring integration and permanence.

The Interactive Museum is approached as a study in public architecture—where form, material, and spatial continuity define experience without reliance on spectacle.




Project Involvement:
Pre-design, schematic and conceptual design, design development.
Software used:
Sketchup, AutoCAD, 3ds Max, Vray, Photoshop.